Dead Men Tell No Tales
The Navigator is responsible for the navigation of a sailing vessel.
Benefit: Any Knowledge (geography) or Survival checks to avoid getting lost are made using the Navigator’s modifier. The Navigator adds her Wisdom or Intelligence modifier (whichever is better) to a ship’s Loyalty score. Navigators are responsible for the sails and rigging.
At the start of combat, the Navigator makes a Profession (sailor) or Survival check to enable his ship to take advantage of the weather gauge.
Vacancy Penalty: A ship without a Navigator immediately becomes lost, but may make Survival checks (DC 15) to escape this condition. In addition, the ship’s maximum Speed is reduced by 2 (to a minimum of 1).
Finally, a ship without a Navigator cannot take advantage of the weather gauge if it is available, and if there is no Navigator at the start of a naval engagement, the ship cannot claim gauge.
Ship Initiative Modifier: Intelligence or Wisdom.
Special: A Navigator may command up to 20 crewmen, as a Mate does.