Feats

Bellow
Your instructions can be heard from farther away, allowing you to command crew on the other side of a ship.
Prerequisites: Cha 13, Profession (sailor) 1 rank, Mate.
Benefit: As a Mate, you may command up to 40 crewmen.
Normal: Without this feat, a Mate may only command up to 20 crewmen.

Eagle Eyes
Your skill for spotting objects at sea is almost supernatural.
Prerequisites: Legendary Watchman, Skill Focus (Perception), Perception 5 ranks.
Benefit: When using the Perception skill at sea, the DC to spot an object increases by +1 for every 1,000 feet the object is from you.
Normal: The DC increases by +1 for every 500 feet.

Harsh Taskmaster
Your intensive training regimen has whipped your crew into a well-oiled team.
Prerequisites: Cha 13, Profession (sailor) 1 rank, Mate.
Benefit: Reduce the number of crew required for tasks other than firing cannon — such as bailing water, extinguishing fires, grappling, or managing sails — by one-quarter if you are their Mate.

Improved Naval Gunnery (Combat)
You make ranged attacks from the rolling deck of a ship as easily as others on dry land.
Prerequisites: Profession (sailor) 5 ranks, Naval Gunnery.
Benefit: When making a ranged attack aboard a ship, you do not suffer any penalties from the pitching of the deck.
Normal: You suffer a –4 penalty normally, or a –2 penalty with only the Naval Gunnery feat.
Special: A Mate can pass this feat on to his crewmen if they are trained.

Inspirational Speech
Your stirring words before battle inspire your crew into feats of amazing bravery.
Prerequisites: Cha 15, Captain, inspire courage class ability.
Benefit: Your inspire courage ability gained from class levels stacks with the same ability generated from a high Loyalty check.
Normal: Inspire courage does not stack.

Legendary Cognomen
You have developed a famous descriptive moniker that strikes fear into your enemies and elicits great pride from your crew.
Prerequisites: Cha 15, Captain.
Benefit: You gain a +4 bonus to your Loyalty checks and a +2 bonus to Intimidate checks and a cool moniker.

Legendary Watchman
Your prowess at locating objects over great distances is well-known.
Prerequisites: Skill Focus (Perception).
Benefit: When attempting to see objects more than one mile away, you gain a +5 bonus to your Perception checks.

Naval Gunnery (Combat)
You understand the roll and pitch of a ship at sea and adjust your ranged attacks accordingly.
Prerequisites: Profession (sailor) 1 rank.
Benefit: The penalty you take when using a ranged weapon while on board a ship is halved: –2 instead of –4 if your ship is moving.
Special: A Mate can pass this feat on to his crewmen if they are trained.

Storm-Tossed Gunnery (Combat)
Even the worst hurricane cannot prevent you from smashing your enemies with deadly cannon fire.
Prerequisites: Profession (sailor) 3 ranks, Naval Gunnery.
Benefit: The penalty you take when using a ranged weapon during inclement weather is halved (See Wind Conditions).
Special: A Mate can share this ability with his gun crew if they are trained.

Feats

Dead Men Tell No Tales cgregory